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3D Character Artist Senior

Remote Full-time Hiring now

Gameloft is seeking a 3D Character Artist to contribute to their upcoming Dungeons & Dragons® PC/console project. The role involves developing character styles, collaborating on world-building, and enhancing character creation techniques. This position offers a chance to work with a talented team and contribute to a leading B2B offering dedicated to brands and agencies.

Requirements

  • Understanding of technical constraints for cross-platform (consoles/PC/mobile) production
  • Strong knowledge of anatomy and character structure
  • Proficiency in stylized hair creation techniques (not using hair cards)
  • Expertise in 3D modeling tools (3ds Max, Maya, Blender, etc.)
  • Expert use of production software such as ZBrush, Substance Painter, Marvelous Designer, Photoshop
  • Strong knowledge of the hand-painted texture techniques and experience with PBR pipelines
  • Knowledge of advanced baking techniques (normal, AO, cavity, roughness, metalness, etc.)
  • Ability to interpret and translate 2D concepts/sketches into high-quality 3D models
  • Production experience with Unity or Unreal Engine
  • Understanding rigging and shader requirements is a plus
  • Shader creation experience in Unity is a strong asset
  • Familiarity with Substance Designer, 3D Coat, and Marmoset Toolbag is also a plus

Benefits

  • Competitive salary
  • Medical insurance
  • Psychologist
  • Parental leave
  • Educational platform
  • Employee Referral Program
  • Technical support

Originally posted on Himalayas

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